[preset00]
fRating=3.000000
fGammaAdj=1.700000
fDecay=0.968000
fVideoEchoZoom=1.000000
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=3
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=4.099998
fWaveScale=0.010000
fWaveSmoothing=0.630000
fWaveParam=0.046000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=1.000000
fShader=0.000000
zoom=13.290894
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.020000
ob_r=0.010000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.020000
ib_r=0.950000
ib_g=0.850000
ib_b=0.650000
ib_a=1.000000
nMotionVectorsX=64.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.900000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=wave_r = 0.5 + sin(time/3)/2;
per_frame_2=wave_b = 0.5+ 0.5*sin(time*47);
per_frame_3=wave_g = 0.65 + sin(time*0.23)/10;
per_frame_4=bass_effect = max(0,max(bass_att,bass)-1.3);
per_frame_5=treb_effect = max(0,max(treb_att,treb)-1.3);
per_frame_6=ob_r = 1-wave_r;
per_frame_7=ob_g = 1-wave_g;
per_frame_8=ob_b = 1-wave_b;
per_frame_9=ib_r = 0.75 + 0.25*sin(time*0.4);
per_frame_10=ib_g = 0.25 + 0.25*cos(time*0.87);
per_frame_11=ib_b = 0.5+0.5*sin(1.23*time);
per_frame_12=sx =sx + 0.05*bass + 0.5*bass_effect;
per_frame_13=sy = sy + 0.05*bass + 0.5*treb_effect;
per_pixel_1=myrot = log(sqrt(2)-rad)/3- 0.01*cos(time+rad*0.123) - 0.018*sin(time-(1-rad)) -0.08;
per_pixel_2=zoom = if(above(rad,0.4),myrot,0.5+1.1*rad);
