inet_ntoa - load the C socket.h defines and structure manipulators

- NAME
- SYNOPSIS
- DESCRIPTION

# NAME

Socket, sockaddr_in, sockaddr_un, inet_aton, inet_ntoa - load the C socket.h defines and structure manipulators

# SYNOPSIS

        use Socket;

        $proto = getprotobyname('udp');
        socket(Socket_Handle, PF_INET, SOCK_DGRAM, $proto);
        $iaddr = gethostbyname('hishost.com');
        $port = getservbyname('time', 'udp');
        $sin = sockaddr_in($port, $iaddr);
        send(Socket_Handle, 0, 0, $sin);

        $proto = getprotobyname('tcp');
        socket(Socket_Handle, PF_INET, SOCK_STREAM, $proto);
        $port = getservbyname('smtp', 'tcp');
        $sin = sockaddr_in($port,inet_aton("127.1"));
        $sin = sockaddr_in(7,inet_aton("localhost"));
        $sin = sockaddr_in(7,INADDR_LOOPBACK);
        connect(Socket_Handle,$sin);

        ($port, $iaddr) = sockaddr_in(getpeername(Socket_Handle));
        $peer_host = gethostbyaddr($iaddr, AF_INET);
        $peer_addr = inet_ntoa($iaddr);

        $proto = getprotobyname('tcp');
        socket(Socket_Handle, PF_UNIX, SOCK_STREAM, $proto);
        unlink('/tmp/usock');
        $sun = sockaddr_un('/tmp/usock');
        connect(Socket_Handle,$sun);

# DESCRIPTION

This module is just a translation of the C socket.h file. Unlike the old mechanism of requiring a translated socket.ph file, this uses the h2xs program (see the Perl source distribution) and your native C compiler. This means that it has a far more likely chance of getting the numbers right. This includes all of the commonly used pound-defines like AF_INET, SOCK_STREAM, etc.

Also, some common socket ``newline'' constants are provided: the constants `CR`, `LF`, and `CRLF`, as well as `$CR`, `$LF`, and `$CRLF`, which map to `\015`, `\012`, and `\015\012`. If you do not want to use the literal characters in your programs, then use the constants provided here. They are not exported by default, but can be imported individually, and with the `:crlf` export tag:

        use Socket qw(:DEFAULT :crlf);

In addition, some structure manipulation functions are available:

inet_aton HOSTNAME
  Takes a string giving the name of a host, and translates that to the 4-byte string (structure). Takes arguments of both the 'rtfm.mit.edu' type and '18.181.0.24'. If the host name cannot be resolved, returns undef. For multi-homed hosts (hosts with more than one address), the first address found is returned.

inet_ntoa IP_ADDRESS
  Takes a four byte ip address (as returned by `inet_aton())` and translates it into a string of the form 'd.d.d.d' where the 'd's are numbers less than 256 (the normal readable four dotted number notation for internet addresses).

INADDR_ANY
  Note: does not return a number, but a packed string.

  Returns the 4-byte wildcard ip address which specifies any of the hosts ip addresses. (A particular machine can have more than one ip address, each address corresponding to a particular network interface. This wildcard address allows you to bind to all of them simultaneously.) Normally equivalent to inet_aton('0.0.0.0').

INADDR_BROADCAST
  Note: does not return a number, but a packed string.

  Returns the 4-byte 'this-lan' ip broadcast address. This can be useful for some protocols to solicit information from all servers on the same LAN cable. Normally equivalent to inet_aton('255.255.255.255').

INADDR_LOOPBACK
  Note - does not return a number.

  Returns the 4-byte loopback address. Normally equivalent to inet_aton('localhost').

INADDR_NONE
  Note - does not return a number.

  Returns the 4-byte 'invalid' ip address. Normally equivalent to inet_aton('255.255.255.255').

sockaddr_in PORT, ADDRESS
sockaddr_in SOCKADDR_IN
  In a list context, unpacks its SOCKADDR_IN argument and returns an array consisting of (PORT, ADDRESS). In a scalar context, packs its (PORT, ADDRESS) arguments as a SOCKADDR_IN and returns it. If this is confusing, use `pack_sockaddr_in()` and `unpack_sockaddr_in()` explicitly.

pack_sockaddr_in PORT, IP_ADDRESS
  Takes two arguments, a port number and a 4 byte IP_ADDRESS (as returned by inet_aton()). Returns the sockaddr_in structure with those arguments packed in with AF_INET filled in. For internet domain sockets, this structure is normally what you need for the arguments in bind(), connect(), and send(), and is also returned by getpeername(), `getsockname()` and recv().

unpack_sockaddr_in SOCKADDR_IN
  Takes a sockaddr_in structure (as returned by `pack_sockaddr_in())` and returns an array of two elements: the port and the 4-byte ip-address. Will croak if the structure does not have AF_INET in the right place.

sockaddr_un PATHNAME
sockaddr_un SOCKADDR_UN
  In a list context, unpacks its SOCKADDR_UN argument and returns an array consisting of (PATHNAME). In a scalar context, packs its PATHNAME arguments as a SOCKADDR_UN and returns it. If this is confusing, use `pack_sockaddr_un()` and `unpack_sockaddr_un()` explicitly. These are only supported if your system has <sys/un.h>.

pack_sockaddr_un PATH
  Takes one argument, a pathname. Returns the sockaddr_un structure with that path packed in with AF_UNIX filled in. For unix domain sockets, this structure is normally what you need for the arguments in bind(), connect(), and send(), and is also returned by getpeername(), `getsockname()` and recv().

unpack_sockaddr_un SOCKADDR_UN
  Takes a sockaddr_un structure (as returned by `pack_sockaddr_un())` and returns the pathname. Will croak if the structure does not have AF_UNIX in the right place.

inet_ntoa - load the C socket.h defines and structure manipulators